Black Clover RP is an intermediate AU roleplay site set generations after the happenings of the Black Clover Manga/Anime.
The events of this site are entirely non-canon compared to real lore surrounding the manga;
meaning that any canon names and concepts surrounding any lore, anime, manga, game, etc are not valid.
If you have any questions, or like what you see, then please join our discord, the link is provided above or feel free to register!
BCRP was created by Gemini with the effort of staff members.
All content relative to the site belongs to its original creators.
Black Clover was produced by Shonen Jump, Viz Freak and created by Yūki Tabata.
BCRP does not claim to own any canon material relative to the Black Clover Manga or production.
The skin and templates were created by Nova for use of BLACK CLOVER RP and this board only.
Images used were made by various artists.
01/10/20 Mysterious creatures have appeared throughout the Kingdom
05/16/18 The Spring Magic Knigts Exam has came to an end!
05/16/18 Patch 2.5 has dropped!
08/01/18 The 4 year Time Skip has occured. New rules and regulations as well as events have all been put into place.
09/21/18 The Royal Knight Exams have begun
10/01/18 The 2018 Fall Harvest Festival will begin
10/19/18 The Fall Magic Knight Exams will begin
11/15/18 The Harvest Festival and Royal Knight Exams both end
11/12/18 The Magic Knight Exams have begun
12/05/18 The Yule Time Festivus has brought many events throughout the Kingdom!
02/15/19 The Grimoire Ceremony is starting all around the country.
04/08/19 The Magic Knight Exams have begun
05/20/19 The Magic Knight Exams have ended
06/01/19 The Diamond Kingdom has started thier invasion on Clover, hoping to end the war!
09/30/19 The War with Diamond has ended!
10/01/19 One Year Timeskip
Name of Spell: Misty Step Elemental Type: Mist Rank & Spell Type: Junior / Physical Buff Range & Speed: Self, 25m trail Mana Cost: 10, 5 Sustained Stats Effected: Speed Applicable Perks: Full Blitz [+5 m/s to physical speed buffs] Description: Yoru begins seeping mist out of the pores of his skin along his joints, channeling his element to reinforce his speed. When fully utilized, this mist radiates from Yoru in a subtle grey aura, increasing his speed by +7 m/s (increased by 5 m/s due to Full Blitz perk). This aura of mist leaves behind a trail that extends up to 25m behind Yoru as he runs. This trail can act as the source for other mist spells to originate from so long as the spell is sustained.
Name of Spell: Misty Fisty Elemental Type: Mist Rank & Spell Type: Junior / Physical Buff Range & Speed: Self Mana Cost: 10, 5 Sustained Stats Effected: Strength Applicable Perks: - Description: Yoru channels his mist along his body, creating a subtle grey aura that reinforces his physical strength. So long as this spell is active, his strikes are able to do full Junior-rank damage. When striking a target, Yoru's blows are able to 'tag' the area around it, causing a small cloud of harmless mist to cling to remain (this mist cannot cling to people, only stay in the area where the strike was made). This mist can act as the source for other mist spells to originate from as long as the spell is sustained. For every 15 points in control, Yoru can tag an additional target.
Name of Spell: Hiding in Mist Elemental Type: Mist Rank & Spell Type: Junior / Illusion / Attack Creation Range & Speed: 25m max range, 10m Mist Cloud, 15 m/s Mana Cost: 10, 5 Sustained Applicable Perks: Quick Shot [+5 m/s to spell speed], Master Illusionist [Increased sensory requirement by 2 for every 5 in control] Description: Yoru creates a cloud of mist in front of him, imbuing it both with his knowledge of both illusions and attack creation. This mist cloud covers a 10m area and is able to be moved by Yoru at a speed of 15 m/s. Opponents who are inside of the mist cloud will find it incredibly difficult to see through as well as dampening their hearing, affecting their senses of sight and sound. Also, the densely concentrated mist becomes thick enough to the point in which will cause those within the cloudy mist to choke, potentially killing them if they remain in the mist for long periods of time. Those outside of the cloud will still have trouble to see through it, though retain their hearing, allowing for a mobile source of cover and obscurement that Yoru can control. The mist itself can act as the source for further mist spells to originate from so long as the spell is sustained. Players with sensory higher than 10 can see through the mist and remain unaffected by sound dampening, this threshold increased by 2 for every 5 points.
Name of Spell: Mist Bolt Elemental Type: Mist Rank & Spell Type: Junior / Attack Creation / Sensory Range & Speed: 25m, 15 m/s Mana Cost: 10, 5 Sustained Applicable Perks: Quick Shot [+5 m/s to spell speed] Description: Yoru creates 1 sharpened javelin of mist magic. These bolts can be shot either directly from Yoru or from another source of his active mist magic. They are able to home in on a target and adjust their flight path in the air so long as it does not go beyond its 25m range. Upon striking an enemy, it will deal Junior piercing damage. Additional javelins can be created per post for every 10 in control, and Yoru can sustain the spell to continuously fire them each post.
Name of Spell: Mist Eruption Elemental Type: Mist Rank & Spell Type: Junior / Attack Creation / Knockback Range & Speed: 10m Area, 15 m/s Mana Cost: 10 Applicable Perks: Quick Shot [+5 m/s to spell speed] Description: Yoru creates a surge of mist that radiates outward, filling up a 10m area at a speed of 15 m/s. Upon doing so, condensed mist will erupt upwards like a geyser, dealing blunt Junior damage to all those caught in the area and knocking them up 2 meters into the air (to start with). This surge can be initiated from Yoru's location or from another source of his mist active magic.