Black Clover RP is an intermediate AU roleplay site set generations after the happenings of the Black Clover Manga/Anime.
The events of this site are entirely non-canon compared to real lore surrounding the manga;
meaning that any canon names and concepts surrounding any lore, anime, manga, game, etc are not valid.
If you have any questions, or like what you see, then please join our discord, the link is provided above or feel free to register!
BCRP was created by Gemini with the effort of staff members.
All content relative to the site belongs to its original creators.
Black Clover was produced by Shonen Jump, Viz Freak and created by Yūki Tabata.
BCRP does not claim to own any canon material relative to the Black Clover Manga or production.
The skin and templates were created by Nova for use of BLACK CLOVER RP and this board only.
Images used were made by various artists.
01/10/20 Mysterious creatures have appeared throughout the Kingdom
05/16/18 The Spring Magic Knigts Exam has came to an end!
05/16/18 Patch 2.5 has dropped!
08/01/18 The 4 year Time Skip has occured. New rules and regulations as well as events have all been put into place.
09/21/18 The Royal Knight Exams have begun
10/01/18 The 2018 Fall Harvest Festival will begin
10/19/18 The Fall Magic Knight Exams will begin
11/15/18 The Harvest Festival and Royal Knight Exams both end
11/12/18 The Magic Knight Exams have begun
12/05/18 The Yule Time Festivus has brought many events throughout the Kingdom!
02/15/19 The Grimoire Ceremony is starting all around the country.
04/08/19 The Magic Knight Exams have begun
05/20/19 The Magic Knight Exams have ended
06/01/19 The Diamond Kingdom has started thier invasion on Clover, hoping to end the war!
09/30/19 The War with Diamond has ended!
10/01/19 One Year Timeskip
Post by Malix Ners on Jun 30, 2019 23:44:50 GMT -5
The Spell Thief
Malix had stumbled forward from the attack on himself by Malum’s golem, turning round to face him and hear his bold claims that he was some kind of spy or traitor to clover, the magma blade fading away as he readied to defend himself more with words than attacks as attacking would just fuel any sort of slander given.
But before he could ready for return words Maldi moved in sending a spell his way, but both already ready for another attack and with the speed granted by his graviton slide he managed to avoid the sharks lucky thing too as it seems the attacker was sure they would hit so hopes can be that this was it from them.
Now the spell thief could take pose to try and think up a quick response moving further back from Malum as he spoke back to him, but it was more a plea towards the others he was trying to turn on him with his words “First off you are the one who assaulted me with your golem, and now you go to claim me a traitor? And even go as far to say I could even tend to boast about such when in the middle of this damn battle.” he continued “Indeed I imitate the magic of others, so what? Its not any sort of crime that I would have this ability or capitalize on it.” The spell thief was pissed off fully at this point “I do get that people get upset about my ability, but to go as far as you did by attacking me then calling me a traitor to the kingdom in which I joined this war to fight for and live in? I was and am still willing to let this damn mess go if we both drop it, hell if you had not called me a traitor or followed up on your attack I would not have even mentioned it." With that the spell thief finished his own speel, he was also very hurt from the battle the signs of it about as obvious as on malum, perhaps a sign that might go to help indicate he was A, in real danger from the war, and B, was telling the truth.
[attr=class,lavaboymaintext] Silas would watch as his spells hit one of the diamond mages in the chest killing her. It seemed that a clover mage would use Silas surprise attack to get an edge on the enemy mages killing one of them but there was still three mages left. Silas would react at the same time of the other two mages sustaining his daggers as well as casting two other spells. Which would be Arondight and Gáe Buidhe. He would the fire one spell each at the three remaining diamond mages. Due to how fast his spells are compared to the others his spells should him first and if they do will deal senior damage each. Silas would watch as the coral mage ran of possibility heading back home as he finished his part in the fight the young lion however would make his way back to the first floor to see how things were looking for the clover mages inside.
Combat Summary: Silas fires one senior spell at the remain diamondmages dealing senior damage if they hit before heading back inside to floor one. [EXIT]
[attr=class,lavaboystattext]Current Health & Status Mana Skin: 100% Health: 100% Mana: 111/221
Combat Summary Mana Used: 60 Mana Regenerated: 11 Damage Taken: 00 Healing Received: 00 Battle Notes: Apex predator is at max stacks making Silas power 135
Applicable Perks: Apex predator, Mana Conservationist
Description: When Silas cast this spell two daggers/ Short swords appear in his hands. While he has two blades weather both blades or just one blade hits the target will only take senior damage there is only two of them for flavor. The total length of the weapons are eighteen inches twelve of which are the blades. The blades also weigh 2 pounds each. When hit by the spell it can cause major cuts and third degree burns. Silas can not make extra daggers with this spell.
Name of Spell: Gáe Buidhe
Elemental Type: Lava
Rank & Spell Type: Senior/Attack Creation
Range & Speed: 80m,40m/s
Mana Cost: 30|15 (24|12)
Stats Effected: +6 Power
Applicable Perks: Apex Predator, Mana Conservationist
Description: When Silas cast this spell a spear made out of pure lava starts to form in left hand. The lava takes on a yellowish color. The spear is five feet long and weights ten pounds. When Silas hits an enemy with the spear he can chose to have a small bust of lava shoot out and knock the target back eight meters. For every ten points of power Silas has this knock back is increased by five meters. For every thirty control he has Silas can make an extra spear.
Name of Spell: Arondight
Elemental Type: Lava
Rank & Spell Type: Senior/ Attack Creation
Range & Speed: 80m,40m/s
Mana Cost: 30|15 (24|12)
Stats Effected: +6 Power
Applicable Perks: Apex Predator, Mana Conservationist
Description: When Silas cast this spell a claymore of lava stars to from in his hands or the hands of an ally that he chooses. Silas can use the claymore with one or two hands but he usually holds it with two hands. His allies however will only be able to use it with two hands unless they have a junior base strength naturally or through a physical reinforcement buff. When hit but the sword the opponent will have third degree burns as well as major cuts. It can also possibility break bones depending on how the blade hit the opponent I.E flat of the blade. The total length of the blade is 55 inches and weights 20 twenty pounds. For every 30 points in control Silas has he came make another claymore.
Post by Theodore Beaufort on Jul 1, 2019 16:13:18 GMT -5
Only the dead have seen the end of war.
[attr="class","theoscroll"] Theodore panted, feeling the exhaustion after watching his spell successfully hit the mages that he aimed it to. It seems as if it would draw the Ice Mage back as well, saving Ephier in the process. As he would watch his spell get to work on the diamond mages, he prepared for any incoming counter attacks from them but was surprised with the events that were about to unfold. Apart from the person who is responsible of the blast that was made earlier, it seems as if another clover mage who was stronger than most, if not all people gathered in the courtyard. Theodore would watch as his shadow magic would impale and kill the diamond mages in front of him and gathered at the West where he was at.
Observing the mage, he would assume that he truly was tiers stronger than him as he bodied the diamond mages with ease. Theodore's grimoire would close, returning to him as he felt like the battle on this side was over. Looking around the area, it would seem as the other areas were cleared also as it was filled with bodies of diamond mages and atop were clover mages, standing victorious in the courtyard battle. What would catch his attention afterwards was a limp Malum, attempting to lure Theodore into thinking that this clover mage named Malix is a traitor. He noticed that Malum has a hot head towards Malix as he somehow had imitation magic and copied Malum's spell without permission nor guilt. As the person that he is, Theodore would look at the injured Malum straight in the eye and say. "I respect you and your power. I also respect the sentiment that you have shared with me in this moment." Looking at Malix he would add. "Though I do not brand a person as a traitor without solid evidence that he is. If I see him, though, betraying the clover kingdom and acting with malicious intent then I would believe you and join you in your mission to take him down."
He would give a faint smile towards Malum as he would say. "I would love to kill him with you one day, if it is true that he is a traitor. You know where to find me." Theodore would walk away at the end of his sentenced as Maladi would attack Malix. He was not the type of person who would act without evidence although he is loyal to the clover kingdom so once it is proven, he will not hesitate to kill him. Today was a battle of wits, power, and weirdly enough, team work. Who knew that such random mages that he has never seen before would actually compliment his style again as he would reminisce about a Terrell that he went on a mission with. Walking out of the courtyard with his head held high, he is grateful to everyone that they succeeded in the battle against the diamond and hoped that he would be able to work with them again someday.
Summary: Theodore refuses to believe Malum since he did not see what caused Malum's injury and was unsure whether or not it was Malix. He assured Malum though that if it is confirmed that Malix is a traitor then he would not hesitate to kill Malix with him.
Post by Ephier Vista on Jul 2, 2019 5:27:56 GMT -5
Ephier was trying his hardest to hold himself up, gritting his teeth and trying to fight through the aching and exhaustion. Squeezing his eyes shut, he prepared himself to be struck by the attack from the diamond mage, but was in fact spared the agony of whatever icy cold attack was coming his way. Another senior mage appeared and cast much more refined and controlled magic to put an end to the diamond mages in the area. That paired with the strength of lava was an unbeatable force for the diamonds of this floor.
Ephier smirked, pushing himself up while cursing his own weakness and the unparalleled strength of the others. Was it over? He thought, glancing around and seeing nothing but bodies littering the ground. “Too close a call.” He mumbled, frustrated at his lack of participation and mana. This was the first time he has to properly fight in a large battle, and usually he never stayed in a fight for so long.
He heard the commands to leave, that their battle was over and to return to the city. As he started limping out, he heard quite the ruckus kick up between their own. Clover mages fighting clover mages, throwing heavy accusations at one another right after the battle had ended. Scowling, he shook his head, “and this is why I prefer to stay alone. Getting tangled up in this shit is just... exhausting.”
He’d continue to watch the argument, trying to hear out everyone before simply walking away. It wasn’t his problem, and he was too injured to fully think straight.
WC: mobile post so I’ll check later TWC: mlbilebpost so I’ll check later
Health: 100% Mana Skin: 50% Mana: I’ll sort this when I’m on a pc Magic Items: Gnarled Wooden Staff
TL;DR: Ephier pushes himself up, listens to some argument and then leaves..
Name of Spell: Particle Shield Elemental Type: Dust Rank & Spell Type: Junior, Defence Range & Speed: 10 meter radius AoE Mana Cost: 10 | 5 Stats Effected: Applicable Perks: Juggernaut Description: Ephier releases a dome of dust around him, not thick enough to obscure vision at all but still slightly visible when the light shines on it. In dimly lit areas or places with no light at all, this shield is difficult to see. This shield acts as a physical and magical barrier against attacks, blocking spells of equal rank and one rank higher so long as he has the appropriate durability stat opposed to the oncoming spells power stat. At point of contact only, the dust lights up in streams of dark colours. This will also prevent objects, including people, to simply pass through without the correct means of doing so (restricted to select targets only).
If Ephier's defensive creation spell is 10+ in durability of a same rank from opposing attack creation spell’s power, then Ephier's will be able to overpower the attack. Attack spell will continue on its path having its overall damage reduced by a single rank in raw power. For Junior rank spells, they will do little to no real damage, all superficial.
If Ephier's defense creation spell is 15+ more in durability than opposing attack creation spell power and of equal rank it will fully block the spells
If Ephier’s defense creation spell is a single rank lower but he has 25+ in durability from opposing attack creation spell power, then Ephier’s will be able to partially block the attack. Attack spell will still break through but damage is reduced to a tier below, juniors do superficial damage.
If Ephier’s defense creation spell is a single rank lower but he has 30+ in durability from opposing attack creation spell’s power, then Ephier will be able to withstand Player B’s spell completely.
Rank & Element: Junior | Wind Class & Type: Magic Weapon Magic Specialties: Attack | Supp. Appearance & Lore: A simple magic staff (5'8" long), made of gnarled oak with soft, linen straps wrapped around the bottom, making it comfortable to hold. Ephier had this crafted for him when he was younger, and mainly uses it as a hiking stick for his travels. Abilities:
Type: Trigger Rank & Specialization: Junior | Attack Mana Cost: 8 Range & Speed: 10m radius AoE | 10m/s Stats Affected: Knockback Description: Ephier can cause a weak shockwave to pulse out from the staff, making the air ripple and a loud bang to occur (the sound itself causes no harm or hindrance). This shockwave will cause minor blunt damage to those it hits and will knock back by 2 meters, increasing by 5 meters per 10 power the user has. The spell can be used 4 times before jamming, requiring 15 mana to recharge and reset the uses.
Type: Flow Rank & Specialization: Junior | Supp Mana Cost: 8 | 4 Range & Speed: 10m radius AoE Stats Affected: Speed | Flight Description: While holding the staff and activating the spell, wind will begin to whip around the caster in a small area (max 2 people). This grants Ephier and an ally close enough the ability of minor flight, letting him direct the sphere of wind to travel in mid-air and travel at speeds of 5 m/s. This will overheat after 3 posts and requires a 2 post cooldown before any spell of this item can be used.