House Mason Jul 30, 2018 21:43:39 GMT -5
Post by Eli Mason on Jul 30, 2018 21:43:39 GMT -5
Are of Residence A Manson near the residential district of the Capital
Known For The mason name has been around for a long time, one of the top competitors of the clothing industry in the Capitol. For decades the Masons were known powerful mages with discipline and an eye for detail. This made them the perfect tailors, along with their fine taste and there luxurious imagination. The Mason families often times helped in the creation of the magic knight's garb. And have even been asked by the Magic King himself to create some personal clothing. They range from simple fashion, or magically enhanced items if they can get their hands on the proper material. But not matter the purpose you can guarantee that the clothing is going to be top shelf, in price and quality.
Along with their fine sense of Fashion the Masons have been known to enter the Golden Dawn as magic knights, sought after for their beautiful magic and a natural knack for magical items. It was something the Golden Dawn often sought after. They were just amazing with clothing, but brilliant of the battle field. Their keen eyes picking up on details most often overlooked gave them a great place in dungeons and on certain missions. But to a Mason, looks are everything, and most Masons that enter the Golden Dawn eventually retire to run the tailoring business and keep it going.
- Keen Eye: They have a natural eye for detail, noting the smaller things that often go over looked.
- Beautiful Magic: Masons are know for having beautiful magic and being able to use it in very creative ways
- Powerful Supplementary: Because the masons focus their work on tailoring it is only natural that the mason's focus is typically supplementary magic, though there have been some known to have great defensive magic and even some offensive magic from time to time.
- Magic Items: Being creators of clothing The Mason's have a knack for magical items, typically clothing items, but they have learned a thing or two about identifying and creating them none the less.